Add support for textures #2

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opened 2025-08-27 20:50:47 +02:00 by Daniel · 0 comments
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It should be possible to render a mesh with a texture applied

This means that there should be a texture object that holds the texture. I should be able to specify UV coordinates on the mesh that get sent to the shader.

It should however still be possible to render a mesh without a texture by just not supplying UV coordinates

It should be possible to render a mesh with a texture applied This means that there should be a texture object that holds the texture. I should be able to specify UV coordinates on the mesh that get sent to the shader. It should however still be possible to render a mesh without a texture by just not supplying UV coordinates
Daniel added this to the Prototype project 2025-08-27 20:53:32 +02:00
Daniel moved this to To Do in Prototype on 2025-08-27 20:53:51 +02:00
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Reference: Daniel/Engine.rs#2
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