Added CMake and stuff for CLion
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deb2a7de0b
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8
src/.idea/.gitignore
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src/.idea/.gitignore
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# Default ignored files
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/shelf/
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/workspace.xml
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# Editor-based HTTP Client requests
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/httpRequests/
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# Datasource local storage ignored files
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/dataSources/
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/dataSources.local.xml
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src/.idea/codeStyles/codeStyleConfig.xml
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src/.idea/codeStyles/codeStyleConfig.xml
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<component name="ProjectCodeStyleConfiguration">
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<state>
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<option name="PREFERRED_PROJECT_CODE_STYLE" value="Default" />
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</state>
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</component>
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src/.idea/misc.xml
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src/.idea/misc.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="CMakeWorkspace" PROJECT_DIR="$PROJECT_DIR$" />
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</project>
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src/.idea/modules.xml
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src/.idea/modules.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="ProjectModuleManager">
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<modules>
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<module fileurl="file://$PROJECT_DIR$/.idea/src.iml" filepath="$PROJECT_DIR$/.idea/src.iml" />
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</modules>
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</component>
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</project>
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src/.idea/src.iml
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src/.idea/src.iml
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<?xml version="1.0" encoding="UTF-8"?>
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<module type="CPP_MODULE" version="4">
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<component name="NewModuleRootManager">
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<content url="file://$MODULE_DIR$" />
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<orderEntry type="inheritedJdk" />
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<orderEntry type="sourceFolder" forTests="false" />
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</component>
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</module>
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src/.idea/vcs.xml
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src/.idea/vcs.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="$PROJECT_DIR$/.." vcs="Git" />
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</component>
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</project>
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src/CMakeLists.txt
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src/CMakeLists.txt
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# cmake_minimum_required(VERSION <specify CMake version here>)
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project(src)
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set(CMAKE_CXX_STANDARD 14)
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include_directories(Engine/exceptions)
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include_directories(Engine/exceptions/shaders)
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include_directories(Engine/images)
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include_directories(Engine/mesh)
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include_directories(Engine/shaders)
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include_directories(Engine/textures)
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include_directories(Engine/util)
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add_executable(src
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Engine/exceptions/shaders/CreateProgramException.h
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Engine/exceptions/shaders/ShaderCompileException.h
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Engine/exceptions/IOException.h
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Engine/images/awesomeface.png
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Engine/images/container.jpg
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Engine/images/wall.jpg
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Engine/mesh/mesh.h
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Engine/shaders/Enums.h
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Engine/shaders/Shader.cpp
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Engine/shaders/Shader.h
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Engine/textures/Texture2D.h
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Engine/util/stb_image.cpp
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Engine/util/stb_image.h
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Engine/main.cpp)
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