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Daniel
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EngineSharp
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4e6fd1f52fa3288f85a7e9b6ae7aedfed34fc4f3
EngineSharp
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src
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daniel
4e6fd1f52f
fixed scene management; but now I need to improve component management (see todo in Program.cs
2025-12-21 12:02:45 +01:00
..
EngineSharp
fixed scene management; but now I need to improve component management (see todo in Program.cs
2025-12-21 12:02:45 +01:00
EngineSharp.Core
fixed scene management; but now I need to improve component management (see todo in Program.cs
2025-12-21 12:02:45 +01:00
EngineSharp.Extensions
improved architecture; made first steps to compiling shaders on engine startup and not JIT
2025-12-14 12:28:45 +01:00