another try at fixing the mesh class (maybe mesh class is not the problem after all?)
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This commit is contained in:
2024-01-03 00:22:58 +01:00
parent 049d8cff7e
commit cc3493627d
4 changed files with 49 additions and 46 deletions

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@ -28,6 +28,7 @@ namespace Nebulix
result[resultIdx] = array[i].X;
result[resultIdx + 1] = array[i].Y;
result[resultIdx + 2] = array[i].Z;
resultIdx += 3;
}
return result;