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Daniel/Engine_silk.NET
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Engine_silk.NET/src
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Daniel 36ae444574
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Details
slight code improvements. Still didn't fix cube sphere shading
2024-03-04 21:33:46 +01:00
..
Camera
Added IcoSphere for testing. Replaced Vector3D<T> with Vector3 since it is more performant
2024-02-04 22:53:58 +01:00
images
initial commit to new instance
2023-09-28 13:40:20 +02:00
Maths
initial commit to new instance
2023-09-28 13:40:20 +02:00
Shaders/Sphere
slightly improved sphere generation
2024-02-01 20:06:53 +01:00
Textures
initial commit to new instance
2023-09-28 13:40:20 +02:00
Engine_silk.NET.csproj
fix #4 Sphere can be rendered with normals now. Calculation fo normals is however not working
2024-01-04 21:19:55 +01:00
Engine_silk.NET.sln
Updated Sphere generation
2024-01-02 14:17:50 +01:00
IcoSphere.cs
Added IcoSphere for testing. Replaced Vector3D<T> with Vector3 since it is more performant
2024-02-04 22:53:58 +01:00
Program.cs
slight code improvements. Still didn't fix cube sphere shading
2024-03-04 21:33:46 +01:00
shader.frag
initial commit to new instance
2023-09-28 13:40:20 +02:00
shader.vert
initial commit to new instance
2023-09-28 13:40:20 +02:00
Sphere.cs
slight code improvements. Still didn't fix cube sphere shading
2024-03-04 21:33:46 +01:00
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