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Daniel
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Engine_silk.NET
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5de28c7d7c2306e058320093be49d22a7981e61a
Engine_silk.NET
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Nebulix
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Rendering
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Daniel
5de28c7d7c
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Details
Made normal calculations to work and added diffuse lighting (TODO: get rid of seams)
2024-01-23 12:22:37 +01:00
..
Shaders
fix
#4
Sphere can be rendered with normals now. Calculation fo normals is however not working
2024-01-04 21:19:55 +01:00
Material.cs
Updated structure and took first steps for a better architecture
2023-12-22 20:18:47 +01:00
Mesh.cs
Made normal calculations to work and added diffuse lighting (TODO: get rid of seams)
2024-01-23 12:22:37 +01:00