Add support for textures #2

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opened 2025-08-27 20:50:47 +02:00 by Daniel · 0 comments
Daniel commented 2025-08-27 20:50:47 +02:00 (Migrated from git.elosia.mooo.com)

It should be possible to render a mesh with a texture applied

This means that there should be a texture object that holds the texture. I should be able to specify UV coordinates on the mesh that get sent to the shader.

It should however still be possible to render a mesh without a texture by just not supplying UV coordinates

It should be possible to render a mesh with a texture applied This means that there should be a texture object that holds the texture. I should be able to specify UV coordinates on the mesh that get sent to the shader. It should however still be possible to render a mesh without a texture by just not supplying UV coordinates
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daniel/Engine.rs#2
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