14 lines
244 B
C#
14 lines
244 B
C#
using Silk.NET.Core.Native;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Nebulix.Rendering
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{
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public record class Material(Shader Shader)
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{
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}
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}
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