Engine_silk.NET/Nebulix/Rendering/Material.cs
Daniel 3c598d57f3
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Updated structure and took first steps for a better architecture
2023-12-22 20:18:47 +01:00

14 lines
244 B
C#

using Silk.NET.Core.Native;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Nebulix.Rendering
{
public record class Material(Shader Shader)
{
}
}