• Joined on 2023-09-27
Daniel pushed to main at Daniel/Engine_silk.NET 2024-02-04 22:54:08 +01:00
3912f2bd9a Added IcoSphere for testing. Replaced Vector3D<T> with Vector3 since it is more performant
Daniel pushed to main at Daniel/Engine_silk.NET 2024-02-01 20:07:09 +01:00
0b0d2360d6 slightly improved sphere generation
Daniel pushed to main at Daniel/Engine_silk.NET 2024-01-23 12:23:00 +01:00
5de28c7d7c Made normal calculations to work and added diffuse lighting (TODO: get rid of seams)
Daniel pushed to main at Daniel/Engine_silk.NET 2024-01-08 13:00:21 +01:00
8f1fadd473 made name more descriptive
Daniel pushed to main at Daniel/Engine_silk.NET 2024-01-07 22:04:55 +01:00
ea60034a00 Improved quality of mapping points from cube to sphere
Daniel commented on issue Daniel/Engine_silk.NET#4 2024-01-04 21:24:47 +01:00
Sphere resolution cannot be greater than 18

The error was not the resolution of the sphere but that the Array passed was greater than the data actually in it, which seemed to throw the error. It didn't happen since I actually fill the array…

Daniel closed issue Daniel/Engine_silk.NET#4 2024-01-04 21:20:05 +01:00
Sphere resolution cannot be greater than 18
Daniel pushed to main at Daniel/Engine_silk.NET 2024-01-04 21:20:05 +01:00
551ae51b45 fix #4 Sphere can be rendered with normals now. Calculation fo normals is however not working
Daniel opened issue Daniel/Engine_silk.NET#4 2024-01-03 21:52:16 +01:00
Sphere resolution cannot be greater than 18
Daniel pushed to main at Daniel/Engine_silk.NET 2024-01-03 21:47:47 +01:00
d5f3a34a59 Mesh can now be rendered and therefore also the sphere
Daniel pushed to main at Daniel/Engine_silk.NET 2024-01-03 00:23:03 +01:00
cc3493627d another try at fixing the mesh class (maybe mesh class is not the problem after all?)
Daniel pushed to main at Daniel/Engine_silk.NET 2024-01-02 16:17:46 +01:00
049d8cff7e Fixed sonar qube errors
Daniel pushed to main at Daniel/Engine_silk.NET 2024-01-02 16:02:30 +01:00
cf14c9a79e Tried rendering the sphere without success
Daniel pushed to main at Daniel/Engine_silk.NET 2024-01-02 14:17:59 +01:00
8470304859 Updated Sphere generation
Daniel opened issue Daniel/Engine_silk.NET#3 2024-01-02 13:58:34 +01:00
Make component based
Daniel pushed to main at Daniel/Engine_silk.NET 2023-12-23 11:27:20 +01:00
cf6fb35eb2 updated mesh to also pass normals to shader
Daniel pushed to main at Daniel/Engine_silk.NET 2023-12-22 20:18:53 +01:00
3c598d57f3 Updated structure and took first steps for a better architecture
Daniel opened issue Daniel/Engine_silk.NET#2 2023-12-22 16:46:53 +01:00
Framework for mesh handeling
Daniel pushed to main at Daniel/Engine_silk.NET 2023-12-22 15:14:36 +01:00
4b681e8a94 failed trying to procedurally generate a cube sphere
Daniel opened issue Daniel/Engine#1 2023-11-16 10:09:53 +01:00
Debug object counter