A second attempt at creating an engine using Silk.Net
  • C# 98.6%
  • GLSL 1.4%
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2026-01-06 11:32:51 +01:00
src first steps toward manipulating planet vertices 2026-01-06 11:32:51 +01:00
.gitignore Initial commit 2025-08-29 21:19:48 +02:00
README.md added input system and perspective camera 2025-08-30 12:05:05 +02:00

EngineSharp

A second attempt at creating an engine using Silk.Net

Using a Left-Handed Y-Up coordinate system