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daniel
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Engine_silk.NET
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Test repo for working with silk.net
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GLSL
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Daniel
36ae444574
slight code improvements. Still didn't fix cube sphere shading
2024-03-04 21:33:46 +01:00
.gitea
/workflows
updated cicd
2023-09-28 14:15:13 +02:00
Nebulix
Added IcoSphere for testing. Replaced Vector3D<T> with Vector3 since it is more performant
2024-02-04 22:53:58 +01:00
src
slight code improvements. Still didn't fix cube sphere shading
2024-03-04 21:33:46 +01:00
.gitignore
initial commit to new instance
2023-09-28 13:40:20 +02:00
README.md
initial commit to new instance
2023-09-28 13:40:20 +02:00
README.md
Engine_silk.NET