Commit Graph

  • f5469d85e1 fixed error where I accidentally used the diffusemap as a specular map main Daniel 2023-09-19 15:15:46 +02:00
  • da0815ac8b finished assimp chapter Daniel 2023-09-15 09:38:56 +02:00
  • 725c8d8fa3 finished section "Lighting" Daniel 2023-09-14 13:06:59 +02:00
  • b6477b6617 updated shader to include code for multiple light sources Daniel 2023-09-07 14:39:59 +02:00
  • 97a20a02b2 updated include directories Daniel 2023-08-26 21:23:25 +02:00
  • 5cc00590f7 added spotlight and finished light casters chapter Daniel 2023-08-10 12:23:07 +02:00
  • f7ba23fb17 Added point light Daniel 2023-08-10 11:14:21 +02:00
  • 35085524d3 added directional light Daniel 2023-08-10 10:54:30 +02:00
  • 88c08edfef finished lighting maps chapter Daniel 2023-08-09 15:31:32 +02:00
  • 14bf8435da finished materials chapter Daniel 2023-08-08 14:49:02 +02:00
  • 31db98c4c1 finished basic lighting chapter (look into converting everything into viewspace instead worldspace) Daniel 2023-08-08 11:01:38 +02:00
  • d474246586 finished chapter "Colors" Daniel 2023-08-07 16:41:17 +02:00
  • 8ffca1f4d2 additional cleanup and preperations Daniel 2023-08-07 13:00:51 +02:00
  • e874dae218 Prepared everything for the lighting section Daniel 2023-08-07 12:50:48 +02:00
  • 42db40144e fixed some stuff (cannot compile yet though) Daniel 2023-08-06 12:05:25 +02:00
  • ae99c30c6a added drawing of a cube using the custom game object class Daniel 2023-08-05 11:51:08 +02:00
  • 5c42364e43 added GameObject class for future use (replace current renering with this class before continuing with the chapters) Daniel 2023-08-04 22:33:17 +02:00
  • 60f01db034 added camera class Daniel 2023-08-03 20:03:56 +02:00
  • e8e2408b9d finished camera section (TODO: add camera class) Daniel 2023-08-03 13:00:10 +02:00
  • 0ea858953b finished chapter "Move around" Daniel 2023-08-02 18:27:40 +02:00
  • 6a51a7a0ae started section "Camera" Daniel 2023-08-02 13:29:47 +02:00
  • 178fb8a9bf finished coordinate system section Daniel 2023-08-02 11:52:04 +02:00
  • 6485de44cd improved texture class Daniel 2023-08-01 15:02:25 +02:00
  • a89e820bd8 Refactored texture usage Daniel 2023-07-31 13:42:13 +02:00
  • 350aef4871 started with coordinate system section Daniel 2023-07-31 11:51:09 +02:00
  • de5a6d1bfd Finished transformations section Daniel 2023-07-29 18:47:40 +02:00
  • 46ee2d9102 Added GLM and added info for future projects Daniel 2023-07-29 11:52:56 +02:00
  • 285baf46b1 updated CLion config Daniel 2023-07-28 11:50:16 +02:00
  • 47212c2679 added cmake Daniel 2023-07-28 10:45:56 +02:00
  • ebbfacecba updated project Daniel 2023-07-28 10:18:31 +02:00
  • 0ec4ac7cd0 Added CMake and stuff for CLion Daniel 2023-07-28 09:42:46 +02:00
  • deb2a7de0b finished texture unit chapter (and therefore textures section) Daniel 2023-07-27 09:16:56 +02:00
  • 5d149d8b3c finished first chapter of Textures section Daniel 2023-07-24 20:06:59 +02:00
  • 6aa1460068 added sample for a mesh class used for rendering an object (maybe more like a mesh component?) Daniel 2023-07-24 14:46:06 +02:00
  • 82649e7648 Finished shader chapter and fix #1 Daniel 2023-07-18 10:24:18 +02:00
  • 2d230155a7 Fixed non standard error messages Daniel 2023-07-17 12:20:17 +02:00
  • 8d4ec28aa1 rename Daniel 2023-07-16 10:10:02 +02:00
  • 00d6f03442 init Daniel 2023-07-16 10:08:20 +02:00
  • ef8a42de8f Initial commit Daniel 2023-07-16 10:02:09 +02:00