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f2af90bcb079a4180bc9e07d0e68536d5a0f2b8e
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11 Commits

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Author SHA1 Message Date
Daniel
f2af90bcb0 ensured only one component per type can be present on a single entity 2025-11-08 14:33:01 +01:00
Daniel
2f07a00173 improved ECS and added new render component 2025-11-08 11:33:07 +01:00
Daniel
24cf84491f finalised crude ECS. Should now be able to create custom logic that gets executed each frame without touching the Engine project 2025-09-08 20:46:59 +02:00
Daniel
97207ab2a3 continued implementing ECS 2025-09-08 19:36:15 +02:00
Daniel
161a166141 continuation of implementing ECS 2025-09-07 09:54:18 +02:00
Daniel
94ca0f046a fixed bug and "started" ECS 2025-09-06 11:31:10 +02:00
Daniel
c8d588aeff added ability to render a mesh 2025-09-01 20:26:10 +02:00
Daniel
71430c7793 added shader, finished perspective camera and enabled keyboard support in the input class 2025-08-31 13:31:05 +02:00
Daniel
54411da2f3 added input system and perspective camera 2025-08-30 12:05:05 +02:00
Daniel
318091c337 added groundwork 2025-08-29 22:42:27 +02:00
Daniel
e88fda41b2 Initial commit 2025-08-29 21:19:48 +02:00
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