Commit Graph

19 Commits

Author SHA1 Message Date
36ae444574 slight code improvements. Still didn't fix cube sphere shading
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2024-03-04 21:33:46 +01:00
3912f2bd9a Added IcoSphere for testing. Replaced Vector3D<T> with Vector3 since it is more performant
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2024-02-04 22:53:58 +01:00
0b0d2360d6 slightly improved sphere generation
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2024-02-01 20:06:53 +01:00
5de28c7d7c Made normal calculations to work and added diffuse lighting (TODO: get rid of seams)
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2024-01-23 12:22:37 +01:00
8f1fadd473 made name more descriptive
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2024-01-08 13:00:09 +01:00
ea60034a00 Improved quality of mapping points from cube to sphere
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2024-01-07 22:04:39 +01:00
551ae51b45 fix #4 Sphere can be rendered with normals now. Calculation fo normals is however not working
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2024-01-04 21:19:55 +01:00
d5f3a34a59 Mesh can now be rendered and therefore also the sphere
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2024-01-03 21:47:37 +01:00
cc3493627d another try at fixing the mesh class (maybe mesh class is not the problem after all?)
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2024-01-03 00:22:58 +01:00
049d8cff7e Fixed sonar qube errors
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2024-01-02 16:17:39 +01:00
cf14c9a79e Tried rendering the sphere without success
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2024-01-02 16:02:24 +01:00
8470304859 Updated Sphere generation
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2024-01-02 14:17:50 +01:00
cf6fb35eb2 updated mesh to also pass normals to shader
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2023-12-23 11:26:59 +01:00
3c598d57f3 Updated structure and took first steps for a better architecture
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2023-12-22 20:18:47 +01:00
4b681e8a94 failed trying to procedurally generate a cube sphere
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2023-12-22 15:14:26 +01:00
eff34ff950 added fixes for problems detected by sonarqube
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2023-11-13 11:46:24 +01:00
5872f482fb updated cicd
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2023-09-28 14:15:13 +02:00
c9c0c7e6a6 added workflow
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2023-09-28 14:08:28 +02:00
8ce55e986d initial commit to new instance 2023-09-28 13:40:20 +02:00