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Daniel
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2023-09-27
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Daniel
closed issue
Daniel/Engine_silk.NET#4
2024-01-04 21:20:05 +01:00
Sphere resolution cannot be greater than 18
Daniel
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Daniel/Engine_silk.NET
2024-01-04 21:20:05 +01:00
551ae51b45
fix
#4
Sphere can be rendered with normals now. Calculation fo normals is however not working
Daniel
opened issue
Daniel/Engine_silk.NET#4
2024-01-03 21:52:16 +01:00
Sphere resolution cannot be greater than 18
Daniel
pushed to
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Daniel/Engine_silk.NET
2024-01-03 21:47:47 +01:00
d5f3a34a59
Mesh can now be rendered and therefore also the sphere
Daniel
pushed to
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Daniel/Engine_silk.NET
2024-01-03 00:23:03 +01:00
cc3493627d
another try at fixing the mesh class (maybe mesh class is not the problem after all?)
Daniel
pushed to
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Daniel/Engine_silk.NET
2024-01-02 16:17:46 +01:00
049d8cff7e
Fixed sonar qube errors
Daniel
pushed to
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at
Daniel/Engine_silk.NET
2024-01-02 16:02:30 +01:00
cf14c9a79e
Tried rendering the sphere without success
Daniel
pushed to
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Daniel/Engine_silk.NET
2024-01-02 14:17:59 +01:00
8470304859
Updated Sphere generation
Daniel
opened issue
Daniel/Engine_silk.NET#3
2024-01-02 13:58:34 +01:00
Make component based
Daniel
pushed to
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at
Daniel/Engine_silk.NET
2023-12-23 11:27:20 +01:00
cf6fb35eb2
updated mesh to also pass normals to shader
Daniel
pushed to
main
at
Daniel/Engine_silk.NET
2023-12-22 20:18:53 +01:00
3c598d57f3
Updated structure and took first steps for a better architecture
Daniel
opened issue
Daniel/Engine_silk.NET#2
2023-12-22 16:46:53 +01:00
Framework for mesh handeling
Daniel
pushed to
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Daniel/Engine_silk.NET
2023-12-22 15:14:36 +01:00
4b681e8a94
failed trying to procedurally generate a cube sphere
Daniel
opened issue
Daniel/Engine#1
2023-11-16 10:09:53 +01:00
Debug object counter
Daniel
pushed to
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Daniel/Engine_silk.NET
2023-11-13 11:46:32 +01:00
eff34ff950
added fixes for problems detected by sonarqube
Daniel
created branch
main
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Daniel/Engine
2023-10-31 16:02:20 +01:00
Daniel
pushed to
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Daniel/Engine
2023-10-31 16:02:20 +01:00
f5469d85e1
fixed error where I accidentally used the diffusemap as a specular map
da0815ac8b
finished assimp chapter
725c8d8fa3
finished section "Lighting"
b6477b6617
updated shader to include code for multiple light sources
97a20a02b2
updated include directories
Compare 10 commits »
Daniel
created repository
Daniel/Engine
2023-10-31 15:58:05 +01:00
Daniel
opened issue
Daniel/Engine_silk.NET#1
2023-09-28 14:19:18 +02:00
Rework CICD
Daniel
pushed to
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Daniel/Engine_silk.NET
2023-09-28 14:15:19 +02:00
5872f482fb
updated cicd
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